Workers Compensation Multiplicity Factors

Workers Compensation

When you have a Workers Compensation case it is important to have a Workers Compensation Lawyer working for you.  One of the reasons for this is that negotiation of the case is not simply a matter of saying I want this much money and and agreeing on a number.  In negotiations for Workers Compensation your Workers Compensation Lawyer has to negotiate the amount of disability you have suffered from your injury and this is expressed in an percentage of disability.  To know what the dollar value of the case is that percentage of disability is then plugged into a formula that gives the dollar amount that your Workers Compensation Lawyer negotiated for.

Additionally, dependent upon what your injuries are your Workers Compensation Lawyer may be able to get additional value by negotiating a multiplicity factor.  This is just an additional disability value that is added on top of your existing injuries.  In order for your Workers Compensation Lawyer to be able to get a multiplicity factor you must have suffered two injuries that stem from the same accident.  The best example of this is carpal tunnel syndrome in both hands due to repetitive motion at work.  In this case your Workers Compensation Lawyer will negotiate a settlement, based on the negotiated percentage of disability, on each hand.  Next, your Workers Compensation Lawyer will negotiate a third percentage of disability, which is the multiplicity factor.  The reason this is possible is because of the extra problems that come with the loss of usage in both hands and the multiplicity factor accounts for that.

If you have a Workers Compensation case and would like to speak with a Workers Compensation Lawyer contact The Elster Firm for a free consultation.

The information provided is for general informational purposes and does not constitute legal advice.  No attorney-client relationship is created by this post.  The choice of an attorney is an important one and should not be based on advertising alone.